The Last of Us krijgt nog nieuwe multiplayer DLC
The Last of Us heeft 1 singleplayer DLC gekregen en daarbij zal het ook blijven. Qua multiplayer heeft het echter wel al wat meer ondersteuning gekregen en dat zal de komende tijd niet anders zijn, want er is weer een multiplayer DLC op komst. Je krijgt sowieso een reeks wapens (Frontier Rifle, Crossbow, Burst Pistol, Tactical Shotgun), hoedjes, maskers en andere aanpassingsmogelijkheden. Belangrijkste is waarschijnlijk de toevoeging van een reeks Perks, zogenaamde Risk Management Perks, die enkel activeren binnen bepaalde situaties.
Perks Lone Wolf (2 loadout points) – When you move far enough from your teammates, a whole pool of perks activates. You are awarded 50 parts bonus, agility 2, and sharpshooter 2. Level 2 of Lone Wolf (3 points) grants you Sharp Ear 3, 100 parts bonus, and the other perks of level 1. Jack of All Trades (5 loadout points) – This perk grants players a huge amount of perks for less than what they actually cost. Tier 1 costs 5 loadout points, but gives 5 perks that would typically cost 8 points, and tier 2 costs 10 points, but gives you 16 loadout points of perks. Brawler 1, Covert Training 1, Sharp ears 1, Strategist 1, and Crafter 1 are in Tier 1 with Tier 2 having those plus Explosive Expert 1, reviver 1, sharp ears 3, scavenger 1, and second chance 1. Lucky Break – Activates when you reach a lock box. Tier 1 cost 2 points and grants 50% more pistol ammo. Tier 2 cost 4 points 25% large firearm ammo and 2 crafting ingredients. Level 3 costs 5 points, includes all of tier 1 and 2 perks, plus 3 crafting ingredients when you open a lockbox. Second Chance – Level 1 tier (2 points) free health kit every time you don’t have one and health drops below 50%. 25% additional starting ammo after 2 consecutive deaths, up to a maximum of 50%. Tier 2 (3 points) – Everything 1 has, plus 25% cheaper ammo with a maximum of 100% cheaper. Lethal Efficiency – New perk that grants you a new special execution. The perk allows you to sneak behind other players and snap their necks. Level 1 is 2 load out points, and Level 2 is 3 points and increases the animation speed. |