Zombies verdwijnen in nieuwste Rust update
7 februari 2014
Geschreven door rafbanaan
Het team achter Rust heeft een nieuwe update vrijgegeven voor de titel en uiteraard betekent dat dat er enkele wijzigingen worden doorgevoerd. Zo worden de zombies uit de titel verwijderd na klachten van de spelers. Voorlopig worden ze vervangen door rode beren en wolven. De rest kan je hieronder terugvinden.
Wildlife Was Improved
no longer exploitable by walking backwards
fears hostile wildlife
reacts to gunshots
hostile wildlife retreats if it cannot find a path to you
wildlife should not jump up and switch to random angles anymore
removed white wolf
Resource Objects Were Improved
added new models for wood & stone resources
wood & stone resources change model to indicate their quantity
added another stone resource – contains mostly stone
Other Changes
fixed bugs with the level (such as rocks intersecting buildings)
the ‘oil tank’ area has been modified with cover
workbenches make you craft faster when standing next to them
added new player animations
improved melee attack animations
added locked backpacks and lockpicks test ( off by default )
when you die your backpack is locked for everyone else but you for a time
someone else can use a lockpick tool to bypass this time
lockpick tools are a default blueprint
you can’t use lockpicks on doors
the amount of time the backpack is locked for is per-server and can be set to 0
footstep sounds will never play the same sound as the one previously played
grass textures have been improved
Bron playrust.com
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