343 Industries brengt binnenkort Halo 4-patch voor wapenbalans
Van zodra een spel op grote schaal gespeeld wordt, vallen bepaalde zaken op en moet er worden bijgeschaafd om ervoor te zorgen dat niet iedereen met hetzelfde voorwerp begint te spelen. Dat is ook bij Halo 4 zo en net daarom zal 343 Industries met een nieuwe patch proberen om de balans tussen verschillende wapens weer wat recht te trekken. Men zal de patch vanaf 3 juni beginnen uitrollen, dus dan heb je misschien meer aan bepaalde wapens of net iets minder aan je geliefde Halo 4-wapen.
De lijst met aanpassingen lees je hieronder
Battle Rifle
The Battle Rifle damage has been increased
The Battle Rifle is now capable of killing in four bursts
The Battle Rifle rate of fire has been slightly decreased
The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).
Carbine
The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds
The Carbine accuracy has been increased (projectile spread decrease).
The Carbine red reticle range has been decreased.
LightRifle
The LightRifle zoomed rate of fire has been increased.
The LightRifle un-zoomed rate of fire has been slightly decreased.
The LightRifle red reticle range has been increased to match the updated DMR range.
DMR
The DMR red reticle range has been slightly decreased.
Assault Rifle
The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
The Assault Rifle auto-aim angle has been reduced.
The Assault Rifle projectile spread has been decreased.
Storm Rifle
The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
The Storm Rifle auto-aim angle has been reduced.
The Storm Rifle projectile spread has been decreased.
Suppressor
The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
The Suppressor auto-aim angle has been reduced.
The Suppressor projectile spread has been decreased.
SAW
The SAW's damage has been increased to maintain double the damage-per-second of the Assault Rifle
Magnum
The damage has been slightly increased. The Magnum is still capable of killing in six rounds.
Vehicles
The damage has been increased on both the Mantis and Warthog Chain Gun.