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343 Industries brengt binnenkort Halo 4-patch voor wapenbalans

343 Industries brengt binnenkort Halo 4-patch voor wapenbalans

Van zodra een spel op grote schaal gespeeld wordt, vallen bepaalde zaken op en moet er worden bijgeschaafd om ervoor te zorgen dat niet iedereen met hetzelfde voorwerp begint te spelen. Dat is ook bij Halo 4 zo en net daarom zal 343 Industries met een nieuwe patch proberen om de balans tussen verschillende wapens weer wat recht te trekken. Men zal de patch vanaf 3 juni beginnen uitrollen, dus dan heb je misschien meer aan bepaalde wapens of net iets minder aan je geliefde Halo 4-wapen.

De lijst met aanpassingen lees je hieronder

Battle Rifle

The Battle Rifle damage has been increased

The Battle Rifle is now capable of killing in four bursts

The Battle Rifle rate of fire has been slightly decreased

The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.

Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).

Carbine

The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds

The Carbine accuracy has been increased (projectile spread decrease).

The Carbine red reticle range has been decreased.

LightRifle

The LightRifle zoomed rate of fire has been increased.

The LightRifle un-zoomed rate of fire has been slightly decreased.

The LightRifle red reticle range has been increased to match the updated DMR range.

DMR

The DMR red reticle range has been slightly decreased.

Assault Rifle

The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.

The Assault Rifle auto-aim angle has been reduced.

The Assault Rifle projectile spread has been decreased.

Storm Rifle

The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.

The Storm Rifle auto-aim angle has been reduced.

The Storm Rifle projectile spread has been decreased.

Suppressor

The Suppressor damage has been increased. The Suppressor now kills in three less rounds.

The Suppressor auto-aim angle has been reduced.

The Suppressor projectile spread has been decreased.

SAW

The SAW's damage has been increased to maintain double the damage-per-second of the Assault Rifle

Magnum

The damage has been slightly increased. The Magnum is still capable of killing in six rounds.

Vehicles

The damage has been increased on both the Mantis and Warthog Chain Gun.

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Onderwerp: 343 Industries, FPS, Halo 4, Microsoft, XBOX360
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